Game Guide

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[Table of Content]

  1. Introduction
    1.1.0 – Creating your Character
    1.1.1 – Player Classes
    1.1.2 – Hardcore Game Mode
    1.2.0 – Basic Input
    1.2.1 – Combat Input
    1.2.2 – Using Abilities
    1.2.3 – Executing Monsters
    1.3.0 – Experience & Levels
    1.3.1 – Experience Modifiers
    1.3.2 – Combat Modifiers
  2. Combat
    2.1.0 – Vital Resources
    2.1.1 – Damaging enemies
    2.1.2 – Elemental Damage Types
    2.1.3 – Secondary Damage Effects
  3. World Interaction
  4. Tasks
    4.1.0 – Missions
    4.1.1 – Challenge Missions
    4.1.2 – Bounty Contracts
    4.1.3 – World Events
    4.1.4 – Void Rifts
  5. Items
    5.1.0 – Consumables
    5.1.1 – Mission Bound Items
    5.1.2 – Logs & Lore
    5.1.3 – Item Rarity
    5.1.4 – Item Types
  6. Equipable Gear
    6.1.0 – Armors
    6.1.1 – Weapons
    6.1.2 – Projectile Types
    6.1.3 – Runes
  7. Item Modifiers
    7.1.0 – Modifier Generation
    7.1.1 – Exquisite Modifier
    7.1.2 – Unlocking a Modifier
    7.2.1 – Passive Modifiers List
    7.2.2 – Combat Modifiers List
    7.2.3 – Exquisite Modifiers List
  8. Currencies
    8.1.0 – Shards
    8.1.1 – Bounty Marks
    8.1.2 – Crafting Materials
    8.1.3 – Craft Cards
  9. The World
    9.1.0 – The IGCC
    9.1.1 – The IGSF
    9.2.0 – Sindre
    9.2.1 – Transire Tower
    9.3.0 – The Random and the purpose
    9.3.1 – Map Layouts
    9.3.2 – World Events
    9.3.3 – Master Monsters
    9.3.4 – Loot Generation
  10. Monsters
    10.1.0 – Speciemen 8
    10.1.1 – Monster Rankings
    10.1.2 – Hierarchical Rankings
    10.1.3 – Orientation Rankings
    10.2.0 – Bosses & Officers
    10.2.1 – Primary Boss Modifiers
    10.2.2 – Secondary Boss Modifiers
  11. NPC’s
    11.1.0 – The Havens
    11.1.1 – Common NPC’s
    11.1.2 – Merchants
    11.1.3 – Wandering Merchants
    11.2.0 – Character Overview
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